Ash and Snow was a 10-week collaborative project by Rian Burbridge, Trey McNair, Jake Lamoureux, and myself. The goal was to make a game trailer for a non-existent game. Set in a post-apocalypse, the Earth is now a desolate nuclear wasteland. What remains of humanity lives in orbit in ships and stations in various states of repair. One of these ships crash lands into an old cathedral, and must scrape by to survive while praying for rescue. My primary contribution to this project was modeling and texture work.